This includes interactive material where the student will be encouraged to participate. The interactive material consists mostly of games that are primarily used to master a concept that has already been taught. It will also include simulations that could explain a concept and provide for lab experiments and so on.
Primarily audio and video content that the students can hear or watch without much interaction during the classroom presentation.
This includes content that can be used by teachers to prepare for the lesson, which might show them the best way to teach a particular concept. This includes instructional videos and material that the teacher can explore before going to the classroom that prepares them to teach the concepts effectively. This also includes additional offline material that could be used by printing and distributing like Schoolhouse Bingo. Although, the primary focus for these tools have been primary schools in Tamilnadu, the software is easily extendable to support middle and high schools, and for schools in other States and the rest of the world.
|Asha Content||6 Packages|
|Third Party Content||22 Packages|
|Tn Government Content||5 Packages|
|SSA Commissioned Content||5 Packages|
|Classroom Presentation||17 Packages|
|Offline/Classroom Activity||2 Packages|
|Teacher Material||6 Packages|